The afterlife has assigned you a small plot by the river Styx. The ferryman charges 1,000 obols for passage. He does not take cards.
Grow ghostly crops, sell them in the ferry box, and build haunted machines so the farm runs without you. Everything here eventually does.
"Seeds, machinery, and no refunds. You can't take it with you, but you can spend it here."
The crops hold their breath. Charon checks his watch. Nobody here is going anywhere.
Keys: WASD to walk, Space to use, 1–6 for tools.